Palatinus' OverPower Forum

About the Game => Deck Construction => Topic started by: Kyoujin on February 27, 2014, 06:50:25 PM

Title: Best offensive Battlesite?
Post by: Kyoujin on February 27, 2014, 06:50:25 PM
Right now, I'm considering Danger Room.  Consistently high numbers but still some solid defense. if need be.

An other ideas?
Title: Re: Best offensive Battlesite?
Post by: Jack on February 27, 2014, 08:22:08 PM
Fall's Edge Compound has the most damage, 67 + OPD.
Muir Island has 66 + OPD.
Madripoor has 63 + OPD.

That's just pure academic, practically, if you're looking for something solid, look at The Vault. Serpent Society gives you the Negate, Marauders gives you a Vertigo.

Danger Room's pretty good as well, you can't go wrong with Danger Room.
Title: Re: Best offensive Battlesite?
Post by: Kyoujin on February 27, 2014, 08:53:19 PM
Thanks Jack.  Adding the damage values had never occurred to me; I was just calculating averages.
Title: Re: Best offensive Battlesite?
Post by: BigBadHarve on February 28, 2014, 03:31:33 PM
You can also try Cape Citadel. As a site, it has a lot of trick attacks - (0, only defended with a 5 or higher; 0 only defended with a special etc.)

Not a lot heavy power, but evil tricks that will cause some hair pulling from your opponent. The downside is minimal defense, so make sure your team can compensate.
Title: Re: Best offensive Battlesite?
Post by: teesaw on February 28, 2014, 04:03:23 PM
If you have characters with strong grids, it may be prudent to try Four Freedoms Plaza - there's some decent defense buried in there, including an LO, and you can get to 58 points on your battlesite alone.  It's a lot of small hits, so it makes for a pretty big battlesite, but 1/2 of the attacks are chains or adds, and you can put up some pretty big numbers if you've got the power cards to go along with it.
Title: Re: Best offensive Battlesite?
Post by: Onslaught on March 02, 2014, 05:36:39 PM
Concrete Jungle is a hidden gem, and the quality of a JW is usually more valuable than any quantity of attacks that another "offensive" battlesite might have. Big Apple is useful for the same reason, but lacks a negate.
Title: Re: Best offensive Battlesite?
Post by: chuu on March 02, 2014, 06:49:22 PM
I really like using concrete jungle as well.
Title: Re: Best offensive Battlesite?
Post by: steve2275 on March 04, 2014, 04:25:17 AM
Quote from: teesaw on February 28, 2014, 04:03:23 PM
If you have characters with strong grids, it may be prudent to try Four Freedoms Plaza - there's some decent defense buried in there, including an LO, and you can get to 58 points on your battlesite alone.  It's a lot of small hits, so it makes for a pretty big battlesite, but 1/2 of the attacks are chains or adds, and you can put up some pretty big numbers if you've got the power cards to go along with it.
3
FE
4
AA AB AE BX CY
5
CC
6
HO
7AR
11
AS(as my OPD)
Title: Re: Best offensive Battlesite?
Post by: Kyoujin on March 07, 2014, 11:10:53 AM
Really appreciate the responses guys!
Title: Re: Best offensive Battlesite?
Post by: teesaw on March 07, 2014, 11:14:15 AM
Quote from: steve2275 on March 04, 2014, 04:25:17 AM
Quote from: teesaw on February 28, 2014, 04:03:23 PM
If you have characters with strong grids, it may be prudent to try Four Freedoms Plaza - there's some decent defense buried in there, including an LO, and you can get to 58 points on your battlesite alone.  It's a lot of small hits, so it makes for a pretty big battlesite, but 1/2 of the attacks are chains or adds, and you can put up some pretty big numbers if you've got the power cards to go along with it.
3
FE
4
AA AB AE BX CY
5
CC
6
HO
7AR
11
AS(as my OPD)

Wow --- Let me tell you, it's 48 16 + 3 = 19 + 5 = 24 + 6 = 30, 37, 48.

Sorry about that - you know, when this was first posted I went back and "checked my math" and went 'yup, 58.'
Title: Re: Best offensive Battlesite?
Post by: Kyoujin on April 27, 2015, 01:01:14 PM
Sorry to resurrect a dead thread, but I've returned to this question recently.

I've just noticed that "Ship" and X-Mansion both have access to two attacks that either equal or exceed 9.  Ship has a negate, X-Mansion does not.  However, X-Mansion has the very useful JW special, as well.