Palatinus' OverPower Forum

Rules => Game Mechanics => Reserve => Topic started by: breadmaster on April 14, 2011, 12:28:51 AM

Title: 2 questions - about the reserve
Post by: breadmaster on April 14, 2011, 12:28:51 AM
1) a special is placed to the reserve from a previous battle.  you draw the same special in a later hand.  can you keep it, or not? (the special is playable from reserve)

2) sunfire's marvels card that lets him keep attacking if successful.  does this last for the battle, or the game?
Title: Re: 2 questions
Post by: Jack on April 14, 2011, 12:50:21 AM
For #1:
Cards Placed to the Reserve Character are not considered part of your Hand for purposes of discarding unless the Reserve Character has the ability to play those Placed cards during the battle (e.g., their Inherent Ability or the Special card allows them to play it from Reserve). Therefore, if the Reserve Character has the ability to play the card Placed to them during a battle, duplicates that are drawn in subsequent hands must still be discarded

For #2
Here's the picture if anyone wants to comment:
(http://overpower.ca/cards/specials/1348.jpg)
Going to say that the 'while in reserve' is the duration for the card.
Title: Re: 2 questions
Post by: gameplan.exe on April 14, 2011, 12:53:20 AM
I second the "while in Reserve" as the duration!
Title: Re: 2 questions
Post by: Palatinus on April 14, 2011, 01:32:50 AM
This is the same as The Darkness - Shadow Motion.  Does anyone know if this falls under the duration rule?  It would seem to in which case the effect would only last the battle unless the special is one per deck.
Title: Re: 2 questions
Post by: Ranerdar on April 14, 2011, 01:34:12 AM
No clue what official determination will be. But, count me in as #3 for "while in reserve" as the duration.
Title: Re: 2 questions
Post by: breadmaster on April 14, 2011, 01:40:22 AM
so there ya go rucker(if you're reading this)...you were correct on both accounts

i assumed the sunfire card fell under the 'non-opd therefore only the battle' rule

never knew about that discarding for reserve rule...is there a meta rule that states this, or did i just misinterpret the rules all along?
Title: Re: 2 questions
Post by: Jack on April 14, 2011, 01:46:57 AM
The rule isn't included in the Monumental rulebook, so I'm guessing it a tournament/Legion ruling.
Title: Re: 2 questions
Post by: Palatinus on April 14, 2011, 01:53:20 AM
As far as the discarding duplicates if they are playable while in reserve, I know I just read that in one of the rulebooks recently.
Title: Re: 2 questions
Post by: Jack on April 14, 2011, 02:00:21 AM
It isn't in the Japanese Image rulebook either.
Title: Re: 2 questions
Post by: Palatinus on April 14, 2011, 02:09:37 AM
From http://www.marveloverpower.com/Service/rules.htm
(http://www.marveloverpower.com/Service/rules.htm)

"Other Discarding Considerations —If any cards remain Placed (See Placing) on any Front Line Characters from a previous battle, they must be considered part of your Hand for purposes of discarding. In other words, if one of your Front Line Characters has a Power card with a Value of 6 already Placed on him when you draw your Hand, any Value 6 Power card you draw must be discarded. The same is true for any Placed Special cards or Universe cards. The exception to this rule is the cards Placed to the Reserve Character. Cards Placed to the Reserve Character are not considered part of your Hand for purposes of discarding unless the Reserve Character has the ability to play those Placed cards during the battle (e.g., their Inherent Ability or the Special card allows them to play it from Reserve). Therefore, if the Reserve Character has the ability to play the card Placed to them during a battle, duplicates that are drawn in subsequent hands must still be discarded "

I think this may be from the Image rule book.
Title: Re: 2 questions
Post by: Jack on April 14, 2011, 02:15:54 AM
That is indeed the text from the Monumental book.

The (Japanese) Image rulebook also has small text regarding other discarding considerations and it doesn't elaborate on anything about specials were usable by the reserve and discards.

The rules I got were released with OPO I think.
Title: Re: 2 questions
Post by: BigBadHarve on April 14, 2011, 11:01:50 AM
Officially, it falls under the duration rule. So, Sunfire is only able to attack for the battle in which his hit landed. Meta Rules confirm this, MT coded cards are listed as battle lasting.

-BBH
Title: Re: 2 questions
Post by: Nostalgic on April 14, 2011, 11:12:09 AM
@ BBH

Yet another reason to use your, "Play cards as written" house rule...  ::)
Title: Re: 2 questions
Post by: Palatinus on April 14, 2011, 11:23:36 AM
It's still not a bad card.  It's a special attack that you can safely have multiple copies of in a deck.  And if it hits you may get to play Sunfire's Atomic Flame that battle too.  So, it's a good card to draw out your opponent's defense if they see Atomic Flame placed on Sunfire.  I like cards that make the reserve easier to play.
Title: Re: 2 questions
Post by: gameplan.exe on April 14, 2011, 12:37:16 PM
Quote from: Palatinus on April 14, 2011, 11:23:36 AM
It's still not a bad card.  It's a special attack that you can safely have multiple copies of in a deck.  And if it hits you may get to play Sunfire's Atomic Flame that battle too.  So, it's a good card to draw out your opponent's defense if they see Atomic Flame placed on Sunfire.  I like cards that make the reserve easier to play.

Fo sho. Having 2 different attacks from Reserve is handy. Too bad he's a 20, though.
Title: Re: 2 questions
Post by: Palatinus on April 14, 2011, 01:43:23 PM
True, but Krakoa doesn't seem like a bad homebase.  With Polaris in reserve and able to attack for the battle you could pull of some interesting team work attacks with Wolverine and Colossus.
Title: Re: 2 questions
Post by: gameplan.exe on April 14, 2011, 01:51:42 PM
Quote from: Palatinus on April 14, 2011, 01:43:23 PM
True, but Krakoa doesn't seem like a bad homebase.  With Polaris in reserve and able to attack for the battle you could pull of some interesting team work attacks with Wolverine and Colossus.

Right, but then you're not using Sunfire from Reserve for his 4S...
Title: Re: 2 questions
Post by: Palatinus on April 14, 2011, 01:53:34 PM
No, but you are.  You play his teamworks after he hits with his 4.
Title: Re: 2 questions
Post by: BigBadHarve on April 14, 2011, 05:28:03 PM
Quote from: Palatinus on April 14, 2011, 01:53:34 PM
No, but you are.  You play his teamworks after he hits with his 4.

Assuming you hit with the 4... ;)

-BBH
Title: Re: 2 questions
Post by: gameplan.exe on April 14, 2011, 05:35:52 PM
Quote from: Palatinus on April 14, 2011, 01:43:23 PM
True, but Krakoa doesn't seem like a bad homebase.  With Polaris in reserve and able to attack for the battle you could pull of some interesting team work attacks with Wolverine and Colossus.
emphasis added

I can't have both in Reserve! Or can I...? Dazzler does have that IA-coded special in THE MARVELS...!
Title: Re: 2 questions
Post by: Palatinus on April 14, 2011, 06:48:37 PM
Sorry, I said Polaris but I meant Sunfire in reserve.
Title: Re: 2 questions
Post by: gameplan.exe on April 15, 2011, 10:24:39 AM
Quote from: Palatinus on April 14, 2011, 06:48:37 PM
Sorry, I said Polaris but I meant Sunfire in reserve.

I got it now  :) I was just making sure I didn't miss something. But also! what if you did get them both into Reserve! just sayin' that'd be pretty cool  8)
Title: Re: 2 questions
Post by: Palatinus on April 15, 2011, 11:42:23 AM
Play a battlesite with Dazzler and use Rebel Defense.
Title: Re: 2 questions
Post by: gameplan.exe on April 15, 2011, 12:32:17 PM
Quote from: Palatinus on April 15, 2011, 11:42:23 AM
Play a battlesite with Dazzler and use Rebel Defense.

yes!
Title: Re: 2 questions
Post by: steve2275 on November 14, 2011, 07:38:20 AM
Quote from: ncannelora on April 15, 2011, 12:32:17 PM
Quote from: Palatinus on April 15, 2011, 11:42:23 AM
Play a battlesite with Dazzler and use Rebel Defense.

yes!
not an OPD :)
Title: Re: 2 questions - about the reserve
Post by: AO user on November 22, 2014, 08:19:19 PM
so during discard phase IF you have controlled burned PLACED or IN HAND can you keep other sunfire specials in hand (and use IF burn lands)?  A  multi 9 from reserve would be epic!(http://overpower.ca/cards/specials/1348.png)  (http://www.overpowercards.com/wp-content/uploads/2014/04/Sunfire.png)
Title: Re: 2 questions - about the reserve
Post by: teesaw on November 22, 2014, 08:35:33 PM
I think yes.  I believe the rule is that a card is considered playable (i.e. doesn't need to be discarded in discard phase) if you can play it using the cards currently available to you (not relying on draw).
Title: Re: 2 questions - about the reserve
Post by: chuu on November 22, 2014, 09:04:48 PM
Ya, i think you can keep it since if you had a teamwork and powercard in hand and then had to use the powercard to block and couldn't use the TW anymore it would still be a legal move.