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About the Game => Deck Construction => Topic started by: Jesse on February 20, 2012, 09:36:57 AM

Title: Who do you put in Reserve?
Post by: Jesse on February 20, 2012, 09:36:57 AM
I've been reading a lot of different posts and ideas on which character to put in reserve based on specials, abilities to play while in reserve and defense.

Out of curiosity who do you play in Reserve when you build a deck?

Some of my most commons are:

Hawkeye
Spider-Woman
Title: Re: Who do you put in Reserve?
Post by: Jack on February 20, 2012, 09:45:09 AM
After I started using Marvels, Silver Sable has become a common occurrence in my decks, particularly the IQ one:
(http://overpower.ca/cards/characters/270.png)(http://overpower.ca/cards/specials/1264.png)

Having the ability to throw out 6F teamworks is pretty awesome as well as having the defense that Spider-Woman provides.
Title: Re: Who do you put in Reserve?
Post by: breadmaster on February 20, 2012, 04:10:18 PM
another popular one with marvels is dr strange (omni 1-6 avoid)

ususally, people put characters in reserve because they can either play cards from there, or you want to protect them for later in the game (perhaps they only have 1 special you're using)
Title: Re: Who do you put in Reserve?
Post by: steve2275 on February 21, 2012, 04:15:28 AM
(http://overpower.ca/cards/characters/162.png)


theres also the preferance of specials
Title: Re: Who do you put in Reserve?
Post by: Jesse on February 21, 2012, 07:34:18 AM
Quote from: breadmaster on February 20, 2012, 04:10:18 PM
ususally, people put characters in reserve because they can either play cards from there, or you want to protect them for later in the game (perhaps they only have 1 special you're using)

Typically my prefernce is to have someone in reserve that can attack i.e. Hawkeye. I play a lot of fighting teams so he gets to be my backup quite a bit. I usually only go to Spider-Woman when I am playing a spidey team and want a little reserve defense.

The main reason I posted the question, is I am pretty set in my ways of Hawkeye as my #1 go to guy, but since I am building decks/teams for friends to learn and play with me I dont want to "screw" them over by putting a character in reserve that can't do anything. I'm trying to build decks as close to equivalent in ability as I can (at least in the beginning).....
Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on February 21, 2012, 02:33:07 PM
I don't typically build decks to fill roles (so much as story-related themes), but when I do, it looks much like the above (cheap, with Specials to play from Reserve). The other way I use my Reserve is usually a back up for stats w/their best Special. Also, the right pairing of Events can get my Reserve into the mix well.

Here are some typical Reserve characters I use to fill the latter role, who have no playable cards from Reserve (which isn't the norm, necessarily):

Magneto - Expensive, but great stat-backing. Also handy to have that 11 late in the game. Also, if you're only looking to back up the 8E, you can use his 3stat character on the ultra-cheap!

Maverick - Fairly cheap, as far as lv.8 Fighters are concerned. I like to pair him with his BG Special and the HELLFIRE CLUB ATTACKED Event to either get the Special into play, or simply to kill him instead of a Front Line character.

The Morlocks - not the best price (19), but a dual grid gives back up to Energy Teamworks. Also, using their DQ Special late in the game can be an instant KO.

Quicksilver - as a dual grid, he get's good stat backing even though he's a max-7 grid. also, he's an 18, freeing up a point on the Front. I usually play with just his 11 attack, but when using The Marvels, his CA Special can be an instant KO on a few people late in the game!

Robin - another dual grid, 18, like Quicksilver. His best Special is his JA card, one of the absolute best Specials to have in the Power Pack.
(If you're playing with The MARVELS, Angel can fill this role too, although his dual grid variants are more expensive, at 20).

With any of the max-8 characters, I like to use the Events which let the Reserve character defend the Front Line with Power cards. It essentially makes all of your Front Line a max-8 for defense for 1 battle. I also like to use the Events which move the Reserve to the Front Line for a battle.
Title: Re: Who do you put in Reserve?
Post by: Nate Grey on February 22, 2012, 02:35:26 AM
Quote from: Jesse on February 20, 2012, 09:36:57 AM
I've been reading a lot of different posts and ideas on which character to put in reserve based on specials, abilities to play while in reserve and defense.

Out of curiosity who do you play in Reserve when you build a deck?

Some of my most commons are:

Hawkeye
Spider-Woman

Those two are also the most common with us, especially since we don't play with The Marvels set of cards that were never released.

I was recently checking out Deathbird as a good reserve in a fighting team if one of your front-line characters has a low fighting stat since she can defend front line characters from the back (while that said front line character gets the Super Soldier Serum).

Also I think I recall someone using 3-stat Galactus in reserve to defend Dazzler in the front line since her Inherent lets her be defended using Power Cards from whoever is in reserve (not just Galactus of course). Seems like she'd fit into any non-Energy team if that's the case (and maybe throw her a stat-boosting Artifact just in case there is no longer a reserve character).

Title: Re: Who do you put in Reserve?
Post by: steve2275 on February 22, 2012, 05:36:58 AM
i'm a quicksilver up front kind of guy

(http://overpower.ca/cards/specials/1081.png) (http://overpower.ca/cards/specials/1082.png)(http://overpower.ca/cards/specials/1077.png)
Title: Re: Who do you put in Reserve?
Post by: Jesse on February 22, 2012, 06:58:34 AM


Those two are also the most common with us, especially since we don't play with The Marvels set of cards that were never released.

I was recently checking out Deathbird as a good reserve in a fighting team if one of your front-line characters has a low fighting stat since she can defend front line characters from the back (while that said front line character gets the Super Soldier Serum).

Also I think I recall someone using 3-stat Galactus in reserve to defend Dazzler in the front line since her Inherent lets her be defended using Power Cards from whoever is in reserve (not just Galactus of course). Seems like she'd fit into any non-Energy team if that's the case (and maybe throw her a stat-boosting Artifact just in case there is no longer a reserve character).
[/quote]

When I play I don't use the marvels either. I will definitely look into Deathbird and I do like the thought of Galactus on a Dazzler team (never even thought about him/her combo). sounds pretty interesting.
Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on February 22, 2012, 01:21:59 PM
I have made good use of Deathbird in my "Gambit & the X-Ternals" team, which has Jubilee, Gambit, and Starjammers up front.

Also, I've never put Galactus behind Dazzler, but I have put Sunfire behind her on a team with Storm & Banshee up front, specifically so she could be defended by the lv.5 Fighting Powercards and the lv.4 Intellect Powercards that the deck had. She has a lot of potential to go on a non-Energy team because of her I.A. - in fact, I saw her on a pretty good Fighting team from some one around here... Breadmaster, was it?

Also, regarding Quicksilver - as good as his other attack cards are, for me, he always seems to be on teams with better front line characters... although, I'm trying to work out a deck right now with him up front to make special use of his DG-Special  :)
Title: Re: Who do you put in Reserve?
Post by: mattkoz on February 22, 2012, 02:33:42 PM
This is a good thread. Like some others here, since I only play recreationally, I try to build my teams in a theme rather than just for tournament-style strategy. This leads to a variety of reserve heroes, but not necessarily any that are particularly effective in that role.

I'd be interested to continue hearing strategies especially for non-traditional reserve characters. I usually will make a team and put the 3 with the most useful/plentiful specials in front and put someone with a high attack OPD in reserve.

It seems with non-actionable reserve characters (i.e., without a special or inherent that allows them to do something back there), one of your best bets is to stash a low stat count character back there and load up on your front three.

Cards placed to the reserve count for duplication, right?

Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on February 22, 2012, 05:13:09 PM
Quote from: mattkoz on February 22, 2012, 02:33:42 PM
Cards placed to the reserve count for duplication, right?

Not when they're already placed, unless something allows them to be played.

So, for example, if you have a lv.7 Fighting Power card placed to Deathbird in Reserve, and you draw a lv.7 in a subsequent hand, it's a duplicate, since Deathbird can play the Power card from Reserve to defend the Front Line (same as Polaris, but for attacking with E Power cards).
However, if you have a lv.7 Fighting Power card placed to, say, Deadpool in Reserve, and you draw a lv.7 in a subsequent hand, it's not considered a duplicate to the 7 that's stashed on Deadpool, since he has no way to use it in the current hand.

But, if you draw two lv.7 Power cards, you're not able to place one to reserve and keep the other. They're considered duplicates before you're given the opportunity to stash one of them on the Reserve
(although, in my circle, we allow the stashing without the duplicate processing. It's how we learned and we like it that way. The net effect doesn't seem too much different, either).
Title: Re: Who do you put in Reserve?
Post by: mattkoz on February 22, 2012, 06:27:19 PM
Thanks for clearing that up. Seems like placing a power card to reserve could be useful in a hand that you might plan to concede. Of course, if it's too obvious then your opponent might bet big.
Title: Re: Who do you put in Reserve?
Post by: steve2275 on February 23, 2012, 02:37:49 AM
http://overpower.ca/cards/specials/104.png

dont forget cards like that
Title: Re: Who do you put in Reserve?
Post by: mattkoz on February 23, 2012, 11:25:41 AM
Quote from: steve2275 on February 23, 2012, 02:37:49 AM
http://overpower.ca/cards/specials/104.png

dont forget cards like that
Interesting. So that card has to be played in battle, and then the extra placing can begin after the next draw. You could line up a few good cards placed so that the battle that Banshee moves up is set up for a big venture bet.

The process to place the sufficient number of cards to make that strategy work might not be worth the benefit though.
Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on February 23, 2012, 01:23:24 PM
Quote from: mattkoz on February 23, 2012, 11:25:41 AM
Quote from: steve2275 on February 23, 2012, 02:37:49 AM
http://overpower.ca/cards/specials/104.png

dont forget cards like that
Interesting. So that card has to be played in battle, and then the extra placing can begin after the next draw. You could line up a few good cards placed so that the battle that Banshee moves up is set up for a big venture bet.

The process to place the sufficient number of cards to make that strategy work might not be worth the benefit though.

It's true that cards like his are hard to make useful on their own, but from a Battlesite, they can be quite handy. Not only are you increasing your likelihood of getting it earlier (assuming it's not the only Banshee Special you have), but it also allows you to be judicious with the timing of its use. So, you might have it available earlier, but maybe using his DS is just too useful early (another great Battlesite card from Banshee).

Also, Hawkeye has a version of the same card, also non-OPD, that allows unlimited Specials to be placed - very handy card for Beyonder  ;)
Title: Re: Who do you put in Reserve?
Post by: steve2275 on February 24, 2012, 03:13:22 AM
Quote from: steve2275 on February 23, 2012, 02:37:49 AM
(http://overpower.ca/cards/specials/104.png)

dont forget cards like that
(http://overpower.ca/cards/specials/603.png)(http://overpower.ca/cards/specials/608.png)
and good for guys like hulk
Title: Re: Who do you put in Reserve?
Post by: Jesse on March 02, 2012, 07:21:31 AM
I am building a DC team for a friend of mine. Can anyone recommend a good DC character for reserve?

Thanks!
Title: Re: Who do you put in Reserve?
Post by: Jack on March 02, 2012, 07:40:59 AM
Flash is good in reserve though he's a bit average with 19 points.

Captain Atom is good for a non-Fighting deck but he's a 20.

You're not gonna find any DC characters that are good and cheap since there are only 5 characters with 17 grid total and 1 with a 16 total.
Title: Re: Who do you put in Reserve?
Post by: Jesse on March 02, 2012, 07:43:58 AM
Quote from: Jack on March 02, 2012, 07:40:59 AM

You're not gonna find any DC characters that are good and cheap since there are only 5 characters with 17 grid total and 1 with a 16 total.

Yeah, I've noticed  :'(  I wouldn't worry about it too much, except if I can get a decent competive DC team together that gets me 1 more person to play OverPower  ;D
Title: Re: Who do you put in Reserve?
Post by: Demacus on March 02, 2012, 09:44:33 AM
Just remember to take it easy on him...  with a DC team, he's already at a disadvantage.  ;-)
Title: Re: Who do you put in Reserve?
Post by: Jesse on March 02, 2012, 10:03:25 AM
Quote from: Demacus on March 02, 2012, 09:44:33 AM
Just remember to take it easy on him...  with a DC team, he's already at a disadvantage.  ;-)

LOL!  ;D  I thought about that. I figure I won't play my Cable/Deadpool team or my Black King/Hellfire Club  ::) I will probably pull out one of the weirdest combos of "hmmm, I've always wanted to play these guys" and make a team.......
Title: Re: Who do you put in Reserve?
Post by: Demacus on March 02, 2012, 10:10:45 AM
Of course I was just joking, but that sounds like a great opportunity to screw around with ideas.
Title: Re: Who do you put in Reserve?
Post by: steve2275 on March 03, 2012, 02:32:36 AM
flash is a good idea
Title: Re: Who do you put in Reserve?
Post by: Demacus on March 03, 2012, 11:54:47 AM
Reap the Whirlwind from Reserve is quite nice.  Definately one of the better DC reserves.
Title: Re: Who do you put in Reserve?
Post by: Jesse on March 03, 2012, 07:28:39 PM
Quote from: Demacus on March 03, 2012, 11:54:47 AM
Reap the Whirlwind from Reserve is quite nice.  Definately one of the better DC reserves.
Yeah, Flash is one of the ideas of been leaning to for his team  ;D Not sure it would've crossed my mind if I hadn't had so many people tell me (I forgot about his inherent  :o)....thanks
Title: Re: Who do you put in Reserve?
Post by: thetrooper27 on November 19, 2012, 12:48:37 AM
For DC, Azrael isn't a bad reserve.  19 points is alright, and that 10 is pretty nice placed to him when he moves to the front.  Maybe Robin with Surfin' the Net,or Riddler with Prince of Puzzles.  DC characters don't make it in my deck much, and when they do they mostly sit in the backseat.

Flash is my favorite DC character because he has such killer specials, and he's good in front line OR reserve.  I had a team with him, Nightcrawler, Quicksilver and Multiple Man in reserve.  It was nothing but chain attacks and teamworks.  Lots of fun.  I don't know if we were playing it right though.  I would use an AA, then follow it up with a teamwork and sometimes get four attacks at once.  I used FE specials the same way... Any hero AA, FE, one teammate makes an attack, the next teammate plays a teamwork, and if I'm lucky both follow ups.  I don't think the rules allow for that though, but that's how we played. 

Anyway, other reserve guys I like are:

Thing with his 10
Longshot with Purity of Thought
Stryker with both of his OPD's, though I would put him in the front if he had maybe one or two more playable cards
She-Hulk with her 8 because she has such a limited set of specials, but she's a really cool character and I like to work her in:)
Rogue with her 9
Doctor Doom with Doombots or Diplomatic Immunity... man, why does he have such horrible cards?
Deadpool with his 10, but he's so awesome he usually makes it to frontline

These are just a few that I can think of.  Most of the time, the reserve is just a filler cuz I'm hoping that they never move to front line.:)  But I'm not the most adept overpower strategist.  I'll be posting some decks so you guys can help me out.
Title: Re: Who do you put in Reserve?
Post by: steve2275 on November 19, 2012, 02:25:53 AM
i think doombots is an awesome card
and the only special i  give doom
Title: Re: Who do you put in Reserve?
Post by: Nate Grey on November 21, 2012, 12:45:25 AM
Sabretooth makes it into reserve with our Fighting decks. He backs up an 8 Fighting stat and has that AD that can be played from reserve. That thing always seems to block loads of attacks in our play.  :o
Title: Re: Who do you put in Reserve?
Post by: thetrooper27 on November 21, 2012, 04:13:52 PM
Fighters have really good cards... Most of my decks are a fighting team.  I've played about every marvel fighter there is, where I've only played select characters of other power types.  Do you guys find AD specials to be useful in each game you play?  I've always brushed past most of them because I felt they were limited in their usage (that's my most common excuse for not playing a card).  If it avoided two types, say fighting or intellect, then I would be more inclinded to include it.  But a single power type avoid, I never played much.  Avoids for power card attacks in general I liked though.  You always use those.
Title: Re: Who do you put in Reserve?
Post by: Bullio on November 21, 2012, 06:13:08 PM
My default is 3-stat Morph with Substitute Death.  If I can't find a better fit I just leave him there.  It's probably a bad habit, but I focus on building the best team I can with the front line and then fit in what I can for the reserve.  Usually Morph is the only thing that will fit.
Title: Re: Who do you put in Reserve?
Post by: Nate Grey on November 21, 2012, 07:25:40 PM
Quote from: thetrooper27 on November 21, 2012, 04:13:52 PM
Fighters have really good cards... Most of my decks are a fighting team.  I've played about every marvel fighter there is, where I've only played select characters of other power types.  Do you guys find AD specials to be useful in each game you play?  I've always brushed past most of them because I felt they were limited in their usage (that's my most common excuse for not playing a card).  If it avoided two types, say fighting or intellect, then I would be more inclinded to include it.  But a single power type avoid, I never played much.  Avoids for power card attacks in general I liked though.  You always use those.

Sabretooth's AD in particular has been effective in our circle of play. It can block all fighting specials (its gold against Heroes for Hire specials since they are mostly all fighting, also Onslaught Raw Power just to name a few), that pesky Death from Above Any Hero, fighting attack follow ups with Teamworks, and you can call a Multipower attack as Fighting if your opponent doesn't call it.  ;)
And of course if you play against another Fighting deck, you've got a great defensive reserve. So even with the limitation of just that power type, you still see those specific attacks thrown your way.
Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on November 21, 2012, 11:58:02 PM
Quote from: Nate Grey on November 21, 2012, 07:25:40 PM
Quote from: thetrooper27 on November 21, 2012, 04:13:52 PM
Fighters have really good cards... Most of my decks are a fighting team.  I've played about every marvel fighter there is, where I've only played select characters of other power types.  Do you guys find AD specials to be useful in each game you play?  I've always brushed past most of them because I felt they were limited in their usage (that's my most common excuse for not playing a card).  If it avoided two types, say fighting or intellect, then I would be more inclinded to include it.  But a single power type avoid, I never played much.  Avoids for power card attacks in general I liked though.  You always use those.

Sabretooth's AD in particular has been effective in our circle of play. It can block all fighting specials (its gold against Heroes for Hire specials since they are mostly all fighting, also Onslaught Raw Power just to name a few), that pesky Death from Above Any Hero, fighting attack follow ups with Teamworks, and you can call a Multipower attack as Fighting if your opponent doesn't call it.  ;)
And of course if you play against another Fighting deck, you've got a great defensive reserve. So even with the limitation of just that power type, you still see those specific attacks thrown your way.

and of course, being a dual-grid, max8, at a relatively cheap 19 points, doesn't hurt his cause :)
Title: Re: Who do you put in Reserve?
Post by: thetrooper27 on November 22, 2012, 11:39:50 AM
Oh dont' get me wrong, I like Sabretooth! :D  he's usually a frontline character for me.  I guess it makes sense to use the one type only avoids because, unless someone specifically makes a deck without certain power types, it's bound to defend something, even a small attack that might spectrum ko a character.  In sabretooth's case, it's a teammate, so it has a broader scope to use it.

She Hulk might have just gotten a little better.:)
Title: Re: Who do you put in Reserve?
Post by: steve2275 on November 23, 2012, 12:24:44 AM
yea   i prefer sabertooth up front with his ar and ej specials
and having rapture and her kb special (keeping with the 2 becomes 8 theme)
and still use alpha flight or gambit(or the danger room as a battlesite)
combat medic a.k.a action leader and charm  :o
while having hawkeye in reserve  8) with his ej

Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on November 23, 2012, 06:05:52 PM
Quote from: steve2275 on November 23, 2012, 12:24:44 AM
yea   i prefer sabertooth up front with his ar and ej specials
and having rapture and her kb special (keeping with the 2 becomes 8 theme)
and still use alpha flight or gambit(or the danger room as a battlesite)
combat medic a.k.a action leader and charm  :o
while having hawkeye in reserve  8) with his ej

not a bad team!

in general, back to the initial post, any characters who can play cards from Reserve are going to be a solid choice. not only does it reduce dupes, it gives the advantage of having a character "in play" but mostly untouchable ;)
Title: Re: Who do you put in Reserve?
Post by: steve2275 on November 24, 2012, 02:10:40 AM
Quote from: thetrooper27 on November 19, 2012, 12:48:37 AM

Flash is my favorite DC character because he has such killer specials, and he's good in front line OR reserve.  I had a team with him, Nightcrawler, Quicksilver and Multiple Man in reserve.  It was nothing but chain attacks and teamworks.  Lots of fun.  I don't know if we were playing it right though.  I would use an AA, then follow it up with a teamwork and sometimes get four attacks at once.  I used FE specials the same way... Any hero AA, FE, one teammate makes an attack, the next teammate plays a teamwork, and if I'm lucky both follow ups.  I don't think the rules allow for that though, but that's how we played.  .
yup
played completely wrong ;)

but i like that team tho
Title: Re: Who do you put in Reserve?
Post by: thetrooper27 on November 24, 2012, 01:20:10 PM
As long as it's special cards, you can continue the chain, right?  But if it's a teamwork, you have to lead off with it.  Do I have that right?

I suppose in the case of an ally card, you could ally, aa, fe, and so forth, as long as they're all special cards after the ally.  Is that right?
Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on November 24, 2012, 01:37:04 PM
Quote from: thetrooper27 on November 24, 2012, 01:20:10 PM
As long as it's special cards, you can continue the chain, right?  But if it's a teamwork, you have to lead off with it.  Do I have that right?

I suppose in the case of an ally card, you could ally, aa, fe, and so forth, as long as they're all special cards after the ally.  Is that right?

a few notes:

Any Hero cards and cards from a Battlesite can never be a follow up attack.

If a Special allows for a teammate to make additional attacks (like an FE) and the teammate plays a Special which allows follow ups (like an AA), his follow ups are forfeited).

basically, here's how you can look at it:
if it's a single character's string, he can play as many attacks as he's able, so long as it's "self-supported" (i.e. no AnyHero or Battlesite in the middle).
if it's across the whole team, everyone gets 1 shot.
Title: Re: Who do you put in Reserve?
Post by: thetrooper27 on November 24, 2012, 02:52:41 PM
Gotcha.  In Capcom fighting games, combo chains are how you maximize damage.  I used this strategy to build most of my decks, but I'm losing alot of chains with all these limitations.  I guess they would be kind of broken though.
Title: Re: Who do you put in Reserve?
Post by: gameplan.exe on November 25, 2012, 04:06:26 PM
Quote from: thetrooper27 on November 24, 2012, 02:52:41 PM
Gotcha.  In Capcom fighting games, combo chains are how you maximize damage.  I used this strategy to build most of my decks, but I'm losing alot of chains with all these limitations.  I guess they would be kind of broken though.

I've had some good success building "Chain Decks" inasmuch as I've been able to put together some gnarly chains. The problem in Overpower, though, is that it's tough to win Venture with them, because they tend to be 3s and 4s. So, then you're really looking to Spectrum KO.

There are a few good notes in this thread: http://www.beenhereandthere.com/SMF/deck-construction/string-theory/ (http://www.beenhereandthere.com/SMF/deck-construction/string-theory/)
Title: Re: Who do you put in Reserve?
Post by: thetrooper27 on November 25, 2012, 04:17:12 PM
Thanks for the link!  Please if anyone recalls some good threads or links, by all means save me trouble of sifting through tons of posts.  I looked up that Onslaught guy's posts, and there's so much to sort through... to get to a gem.  I guess that's how you find gems though... you DIG.

But you guys can help me excavate... I think that's the right word. ;D