"Unbeatable Decks"

Started by CCTelander, November 01, 2009, 05:40:05 PM

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Ranerdar

Quote from: ncannelora on April 13, 2011, 01:50:56 PM
Quote from: Palatinus on April 12, 2011, 09:48:29 PM
What kind of tricks and win conditions are there?  I hear people talking about a bet 7 win, but I don't know when that works.

Here's a bet-7 scenario...

Let's suppose I'm playing against an Any Hero deck, and I've already seen my Opponent's Bastion and Guardian, and I've killed his other Negator(s)... I'm using Gambit and Outer Space for a Battlesite...

I draw a hand with Gambit's CHARM and Activators for Shi'Ar and Adam Warlock (to get their AF and FD Specials, respectively).

If I can target some one with no straight avoids, say, Starjammers, then I can Bet-7 (or as much as I possibly can). Because I know he cannot block the FD, which will limit it to just Gambit vs. Starjammers, then I can play CHARM on his first attack, then I can play the AF to put me up 3 points on Venture and win the hand.

This one is pretty circumstantial, as it would require you to be in a place where you knew that the FD, AF, and BJ were all unblockable/un-negatable, but it would still work.

There were other bet-7 strategies, around which you could build a whole deck, but this was the general idea. Creating the "perfect storm" of a hand.

Same trick

Battlesite: Sactum Sanctorm

Activator for Adam Warlock - Soul Gem
Reavers - Pretty Boy
Activator for Dr. Strange - Sorcerer Supreme
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