mojoworld/big apple deck

Started by breadmaster, December 30, 2013, 03:26:43 PM

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breadmaster

as requested, i'll give a little info on this deck

the philosophy, is to draw 2 additional cards for every basic universe played.  one from the mojoworld aspect, and one from falcon's marvels special

falcon only appears on big apple, so that site has to be used.  unfortunately, it's not a very good defensive battlesite, and mojoworld doesn't have a lot of team defense.  on the plus side, the homebase inherent allows you to remove 1 special card before each battle

almost all mojoworld teams I've seen go with the two negates on the front line (mojo/xbabies) and some combination of the other three (dazzler/longshot/psylocke).  I instead went with psylocke on the front line because she can play the most basic universe cards.  I left mojo off the team, and went with dazzler in reserve with longshot love (may play any longshot special cards)

I used might over mind missions with the 2 anti-teamwork events and hideout discovered any-mission.  this would probably be tweaked in re-builds, as the events screwed me all day.  I drew them in bunches, or during battles.

I went with 7 basic universe.  6+3/6+2/7+3/7+2 energy, 6+3/6+2 fighting, and 6+2 anypower.

3 falcon activators to get his marvels special out asap, and 3 longshot marvels cards to do the same with the aspect.

not a powerhouse team, and vulnerable due to the random nature of the draws.  ultimately though, it was successful, going 5-2 for the day

chuu

The win against my Jean Grey clone deck doesn't count...lol.

gameplan.exe

That's a solid, fresh build. Kudos, Bread!
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27


chuu

I don't think he would use that Betsy since she would only be able to use 2 out of 7 BU cards instead of 7 out of 7.  The bonus isn't worth the utility loss.

Tussin


breadmaster

yep, considered, but rejected due to the fact she can't play many universe.

artifact boosts are a possibility, but this deck is already rather heavy on non-venuture/setup cards. 

may be worth a few tests though!

BigBadHarve

I am always a fan of people trying new and wacky ideas. Means I'm not the only one!  :P