Best offensive Battlesite?

Started by Kyoujin, February 27, 2014, 06:50:25 PM

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Kyoujin

Right now, I'm considering Danger Room.  Consistently high numbers but still some solid defense. if need be.

An other ideas?

Jack

Fall's Edge Compound has the most damage, 67 + OPD.
Muir Island has 66 + OPD.
Madripoor has 63 + OPD.

That's just pure academic, practically, if you're looking for something solid, look at The Vault. Serpent Society gives you the Negate, Marauders gives you a Vertigo.

Danger Room's pretty good as well, you can't go wrong with Danger Room.

Kyoujin

Thanks Jack.  Adding the damage values had never occurred to me; I was just calculating averages.

BigBadHarve

You can also try Cape Citadel. As a site, it has a lot of trick attacks - (0, only defended with a 5 or higher; 0 only defended with a special etc.)

Not a lot heavy power, but evil tricks that will cause some hair pulling from your opponent. The downside is minimal defense, so make sure your team can compensate.

teesaw

If you have characters with strong grids, it may be prudent to try Four Freedoms Plaza - there's some decent defense buried in there, including an LO, and you can get to 58 points on your battlesite alone.  It's a lot of small hits, so it makes for a pretty big battlesite, but 1/2 of the attacks are chains or adds, and you can put up some pretty big numbers if you've got the power cards to go along with it.
"I could almost taste the victory...but ultimately it was denied, as is usually the case." - Nate Grey

My Customs

Latest Customs: Black BoltIron Fist * S.H.

Onslaught

Concrete Jungle is a hidden gem, and the quality of a JW is usually more valuable than any quantity of attacks that another "offensive" battlesite might have. Big Apple is useful for the same reason, but lacks a negate.

chuu

I really like using concrete jungle as well.

steve2275

#7
Quote from: teesaw on February 28, 2014, 04:03:23 PM
If you have characters with strong grids, it may be prudent to try Four Freedoms Plaza - there's some decent defense buried in there, including an LO, and you can get to 58 points on your battlesite alone.  It's a lot of small hits, so it makes for a pretty big battlesite, but 1/2 of the attacks are chains or adds, and you can put up some pretty big numbers if you've got the power cards to go along with it.
3
FE
4
AA AB AE BX CY
5
CC
6
HO
7AR
11
AS(as my OPD)

Kyoujin

Really appreciate the responses guys!

teesaw

Quote from: steve2275 on March 04, 2014, 04:25:17 AM
Quote from: teesaw on February 28, 2014, 04:03:23 PM
If you have characters with strong grids, it may be prudent to try Four Freedoms Plaza - there's some decent defense buried in there, including an LO, and you can get to 58 points on your battlesite alone.  It's a lot of small hits, so it makes for a pretty big battlesite, but 1/2 of the attacks are chains or adds, and you can put up some pretty big numbers if you've got the power cards to go along with it.
3
FE
4
AA AB AE BX CY
5
CC
6
HO
7AR
11
AS(as my OPD)

Wow --- Let me tell you, it's 48 16 + 3 = 19 + 5 = 24 + 6 = 30, 37, 48.

Sorry about that - you know, when this was first posted I went back and "checked my math" and went 'yup, 58.'
"I could almost taste the victory...but ultimately it was denied, as is usually the case." - Nate Grey

My Customs

Latest Customs: Black BoltIron Fist * S.H.

Kyoujin

Sorry to resurrect a dead thread, but I've returned to this question recently.

I've just noticed that "Ship" and X-Mansion both have access to two attacks that either equal or exceed 9.  Ship has a negate, X-Mansion does not.  However, X-Mansion has the very useful JW special, as well.