my any heroes for hire deck (deck listing included)

Started by steve2275, April 18, 2015, 09:43:33 AM

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steve2275

heroes for hire hulk maggot
                 thing
team overpower (as a blank space)
specials (in alphabetical and 1 of each listed card)
any
ALIEN SYMBIOTE (usually placed)
BASTION
CONFUSION
DEAL WITH THE DEVIL
DEATH FROM ABOVE
DEVOURER OF WORLDS (usually placed)
GAMMA TERROR (abomination)
GUARDIAN ANGEL (archangel)
POWER LEECH (ususally placed)
UNLUCKY AT LOVE (Spurned by the Black Cat!) new
WEB-HEADED WIZARD (Captain Universe Spider-Man)(usually placed)

heroes for hire
iron fist
white tiger
the hulk
the black knight

hulk
enraged
power leap
savage (written on an index card and put in a card sleeve)

maggot
slugfest
chow time
tunnel worms
intestinal fortitude (written on an index card and put in a card sleeve)

thing
clobberin'time

teamwork cards (placed on)
6 f s and i (maggot)
6 i f and s (hulk)
6 s f and e (in hand)
7 s f and i (hfh hulk thing)
8 s f and i (hfh hulk thing)

power cards
1 level 1 I
2 level 1 m
3 level 2 m now two
2 level 3 m
1 level 3 f
3 level 4 m
3 level 5 s now two
3 level 6 s now two
3 level 7 s now two
3 level 8 s now two


mission
might over mind

events
File #179603.04  {C}
         Choose 1 Front Line Hero that cannot play any cards or be attacked
             this battle.
File #179603.08  {C}
         Only Teamwork Universe cards that act as Strength attacks may be
             played this battle.
File #179603.11  {C}
         No Teamwork Universe cards may be played this battle.

chuu

Offensively it's quite the deck, just wondering if you've thought of using another savage for hulk to fully utilize the offense.  Also, consider using the Crossing Event that shuts down "teammate" decks or the Eye of the Storm Event that shuts down all avoids since you only have 2 cards in your deck that say "avoid" on them. 

drdeath25


steve2275

#3
i removed 1 multi 1 and replaced it with 1 energy (that all of my team can use) to go along with the to be placed on hulk double shot(int with str teammate) that replaced one of my level 8 strength
i removed 1 multi 3 and replaced it with 1 fighting 3 and a str with int double shot
i replaced 1 6 and 5 str with ally energy 5 or less and intellect 5 or less which are actually the 8 E to use and the 8 I to use serving as the other ally since the attack value is the same regardless

im trying to reduce duplication of level 5 6 7 8 strength power cards