hawkeye and the anti reserve club

Started by steve2275, February 28, 2015, 02:49:29 AM

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steve2275

black widow
AA 2 energy
AN 2 intellect
BA 1 energy fighting or strength
EL 1 fighting

AG 1 to be placed

bullseye
AN 2 multi
JH 1 intellect
JR 1
JX 1 fighting
KB 1 strength (to the permanent  record be dammed)

punisher
AB 2 fighting
AN 2 fighting
AE 2 energy (i wont combine with fighting unless opp cant defend)
HR 1 strength or intellect (to be placed) (i think fighting or intellect wouldve been better.... wouldve gone perfectly with his AB)

hawkeye (reserve)
BP 1 energy
EJ 2 strength
OR 1 remove all hits from teammate

we got combo's (and snacks)


AO user

I thought combos WERE snacks... I like the nacho ones.   I got beat up by an anti-reserve team: shadow cat AOA  and Spawn killed sable I don't rembrr the other 2 on team.  Her IA let her throw teamwork boosted PCs and late in first battle spawn threw his LZ: 4I if successful may attack reserve for remainder of game.  It was successful. Sable was KO'd second battle.... And the only time I saw Sabretooth Adimantium artifact in a deck was this one.  It was late to the party and was unusable.