EQ and meta

Started by BasiliskFang, July 31, 2013, 02:34:52 PM

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BasiliskFang



http://overpower.ca/wiki/EQ

Played with an attack, if the attack is defended, then this stays in play?

If I do an ally, can I follow the ally with this plus an attack?

If I play this with an attack, and the opponent negates to defend, what happens to the attack?

Jack

Quote from: BasiliskFang on July 31, 2013, 02:34:52 PM
Played with an attack, if the attack is defended, then this stays in play?
The answer is in the wiki.
Quote from: BasiliskFang on July 31, 2013, 02:34:52 PM
If I do an ally, can I follow the ally with this plus an attack?
Yes.
Quote from: BasiliskFang on July 31, 2013, 02:34:52 PM
If I play this with an attack, and the opponent negates to defend, what happens to the attack?
Defended and the card is discarded.

gameplan.exe

if you can manage it, this card (along with AM/BG Specials) are best played defensively. That way you're not opening up a new facet of defense for your opponent, and you're still able to take advantage offensively on subsequent turns.
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

BasiliskFang

hmm prof x does have eq and bg...no chance of pulling that off with a battlesite unless i draw beyonder and x together...

gameplan.exe

Quote from: BasiliskFang on July 31, 2013, 07:08:49 PM
hmm prof x does have eq and bg...no chance of pulling that off with a battlesite unless i draw beyonder and x together...

true, but Wolvie also has an EQ. Speaking of EQ and Battlesites - I've always found them pretty useful from a site. More useful than for the original character, anyway. They're designed with a bit of a handicap, but when they're from a site, you can mitigate that more easily. I mean, it's a big deal if Prof's Energy is -2, even if his Str/Fgt is boosted. But, apply this card to H4H and... that's a lot better!
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

chuu

never thought of that, gotta try it out :D

steve2275

#6
Quote from: ncannelora on July 31, 2013, 08:17:39 PM
Quote from: BasiliskFang on July 31, 2013, 07:08:49 PM
hmm prof x does have eq and bg...no chance of pulling that off with a battlesite unless i draw beyonder and x together...

true, but Wolvie also has an EQ. Speaking of EQ and Battlesites - I've always found them pretty useful from a site. More useful than for the original character, anyway. They're designed with a bit of a handicap, but when they're from a site, you can mitigate that more easily. I mean, it's a big deal if Prof's Energy is -2, even if his Str/Fgt is boosted. But, apply this card to H4H and... that's a lot better!
did that against bread a couple times
it was fun

hank pym (who i feel is underrated) benifts on defense well with his too (up to 9 as a fighting multi) http://overpower.ca/cards/specials/573.png
say can a training card be played on defense with EQ specials?
in pyms case 12/13 defense

BasiliskFang

I think uni+this+power card is a legal defense.

gameplan.exe

Quote from: BasiliskFang on August 01, 2013, 03:03:00 AM
I think uni+this+power card is a legal defense.

you can't do it all at once because of the Meta about Specials an Uni's played together. however, if the EQ is already in play, then a Uni will stack with it.
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

BasiliskFang