MC + GH Question

Started by poneill378, October 13, 2014, 03:53:25 PM

Previous topic - Next topic

poneill378

Say I were to use Post's GH on a placed MC card. Would the opponent's team then not be able to attack for the remainder of battle?





AO user

#1
This is juicey.  It goes on for 4 pages... So far....

http://www.beenhereandthere.com/SMF/playing-specials/fun-question-for-debate/

BigBadHarve

Yeah, this one never got a proper resolution because the rules don't cover it.

MY take, and as judge how I would rule it (which could either be agreed to or shot down by other judges at an event) is that you play all effects as though the player used his own card. So if you use GH to activate Warrior Soul, then your opponent is indeed locked down.


AO user

I thought the thread was leaning towards since post is attacking HIS team is locked down.  Unless posts teammate negates it then it's moot.

OP GOD

This one has more discussion to come. However, for the sake of the OP championships.  The effect would be on the opposite side not posts team.  Sean's explanation.

This may upset a few. However, this is how it was played in major tournaments in the past.

M

OP GOD
OP GOD

~ To play me, is an HONOUR.

BigBadHarve

Quote from: AO user on October 13, 2014, 10:02:25 PM
I thought the thread was leaning towards since post is attacking HIS team is locked down.  Unless posts teammate negates it then it's moot.


Here's the problem with that interpretation, and what caused all the debate...

If we treat it that Post suffers the effects as though he played it, we must then treat all other cards played via Lethal Tester the same way. What that effectively does is reverse the ownership of the card creating a complication when secondary effects are involved.

So, I Lethal Test an 'EG' special (Morbius, Blood Hunger) then the 'opponent' must discard energy icons. But who is the opponent? If Post now owns the card, then the opponent must be Post's opponent, NOT the team that was hit. This creates the confusion that led to the argument.

Regardless, I feel the simplest method, and most likely the intent of the card is to say that no ownership is changed, Post is just 'forcing' the opponent to play his card out of turn - any bonuses or penalties remain entirely with the opponent.

drdeath25

Its post playing the card, therefore posts team cant attack. whats so complicated about this? If you rule it the other way it creates game breaking combos with other cards.

Besides the card says "Violator's team may not attack". If the opponent doesent have Violator on their team, how could that possibly effect them?

chuu

I think the owner of the card still should still get any benefit or consequence related to the card that was played.  Post is just forcing them to play it, like a puppet. If someone is mind controlled and they get shot, who takes the damage? The controller or the controlled?
I don't see poneill378's scenerio with Violator happening very often, but X-Man or Zealot...oh man...especially if you played it against someone with an LO to defend with...

BigBadHarve

Quote from: drdeath25 on October 14, 2014, 01:59:22 AM
Its post playing the card, therefore posts team cant attack. whats so complicated about this? If you rule it the other way it creates game breaking combos with other cards.

Besides the card says "Violator's team may not attack". If the opponent doesent have Violator on their team, how could that possibly effect them?

People like to throw that term around... Explain exactly how it breaks the game.

If you want Post to take ownership of the card, then you MUST apply it to all other cards played consistently from the point of View of Post having played the card. That's where it gets complicated. Who gets the venture value? Who benefits from any bonuses? Who suffer penalties?

Here are a bunch of examples, tell me how you think they should be resolved if they are Lethal Tested, and explain your reasoning -

HO coded specials - "Acts as a level 6 energy attack, if successful opponent is -4 to Venture for the battle"
AS Coded specials - 'Acts as a level 11 energy attack. <Character> may not attack for remainder of Battle"
EG coded specials - "Acts as a level 5 energy attack. Of successful Opponent must discard all special cards from hand."
NX coded specials - "Acts as a level 7 strength or intellect attack. If not successful, <character> is -2 to attacks for remainder of battle."
FI coded specials - "Acts as a level 3 intellect attack. If successful, <character> may draw 2 cards from top of draw pile."
FB coded specials - "Target character must choose one card from <character's> hand. If chosen card is an attack, then character is hit. If not, card is discarded to Power Pack."


The BEST, simplest and most logical solution is to play as I've suggested - That Post simply activates the card as though the opponent played it, not Post.