DB question

Started by Day Tripper, June 06, 2011, 03:15:30 AM

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Day Tripper

Can they be used to defend anyone on your team or just the character who's special it is?

Jack

Meta rule 148:
QuoteSpecials which block a teamwork attack (a) must be played against the initial attack - not against any of the follow up attacks and (b) can be played regardless of who the targetted character is (i.e., the Character playing the Special does not need to be the Character being attacked).

I should really get the meta pages up...


Day Tripper


Steino

Is the opponent required to throw away a power card if a DB special is used or does it just avoid the initial 6 attack and prevents the opponent from making any follow up attacks.

Basically, are DB specials two for ones or are they one for ones?

gameplan.exe

it's one for one; no additional discard is required
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

HollyWood

#5
Just to make this clear....the any hero DB can be used to defend any character from the initial Teamwork attack. Individual DB cards can still only be used to defend that character. IE: just like regular "Avoid 1 Attack" only defend the character on the special card.

Meta rule 25.
Only attacks which target a specific Character may be shifted or otherwise defended by a Character specific defensive action. Attacks made on the "opponent" may not be shifted or avoided. Attacks made on a Battlesite cannot be shifted.

Actually after reading that it doesn't even apply to a teamwork attack. So I don't know why its listed under DB specials. But...

Meta Rule 67 does.
An 'avoid' Special can only be played when the target of the attack is the player of the Special.
"I'm your huckleberry"

chuu

this is why Overpower is so complicated and why I like DB characters:

Meta #148: Specials which block a teamwork attack (a) must be played against the initial attack - not against any of the follow up attacks and (b) can be played regardless of who the targetted character is (i.e., the Character playing the Special does not need to be the Character being attacked).

HollyWood

#7
Yes I read that above. Saying it again doesn't make it more factual. So what you are saying is you can use 1 meta rule to negate another meta rule? Let me guess because it's a higher meta rule? My meta head hurts.... ??? We're living by rules that were created by those that killed the game  :'( I think Ebay may be calling my rare cards...
"I'm your huckleberry"

Nate Grey

I agree with the sentiments in here. For new players, just reading the card alone doesn't give you the sense to know it can be used to defend the teamwork attack against your teammate. I originally thought it was a very limited defensive card but was pleasantly surprised to learn it can protect the team. To players I'm teaching, I describe DB as being like an AO negate, where you can in a sense "negate" a Teamwork attack when directed at a teammate, just like you would negating a special against a teammate. Funny thing is though they always think I'm making up the rules as I go along which frustrates them, but it really would take so long to go over every meta rule before actually practicing the game.  :-\

chuu

I like your "teamwork negate" explanation Nate Grey, if I ever teach someone how to play again I'll use that :)

TheGeneral

I hate beating a dead horse but if someone could give me a good explanation ill end this more me at least.

1) who made the meta rules and are they still expanding?

2) If DB can defend the whole team then why cant AG?

I just dont know when meta rule 148 came into being. Ive never seen DB played that way. I dont mind it so much, makes DB much more useful, Im just wondering now how much more I am missing.

BigBadHarve

I'll spare you my usual rant about the stupidity that is the meta rules. The only thing harder than learning the metas is convincing everyone to get rid of them, I certainly tried. Unfortunately, retarded as they are, they are the last vestiges of official rules this game ever had which means that without universal acceptance, and other system is just a house system.

I don't know the names of who came up with them, but it was the Overpower Team at the time. Probably as a means of keeping track of all the ridiculous changes they made to the rules since the game started.



BasiliskFang

can jubilee or catwoman play DB if their teammate is targeted by a teamwork?

BasiliskFang

so, db can defend any tw played against the team?