Tourney Results

Started by Oscorp, July 12, 2011, 07:29:10 PM

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Onslaught

I'm about to play Demauscs, then I'll hop on MSN. PMing you my contact info.

NickW

Quote from: Oscorp on July 16, 2011, 02:03:20 AM

Round 6:  EVENT:  Shockwave Rocks the World

I drew a mitt full of D.  Getting Gaurdian, Confusion, Kinetic Absorbtion, DoW and no energy icons.  Nate has 3 discards.  I bet 3 for the win.  First go I hit him with DoW, locking up any defensive activators in hand.   He goes for Team X with an 8S, I block with KA and draw Web Headed Wizard.  I attack Beast with a Berserk Attack that lands and follow up with Combat Armour on Thing for the KO, blocked with a 5F.  Nate tosses an activator on his turn...  (I just realized that that may or may not be legal with Shockwave in play, a ruling from someone would be great)  I web head for another KA.  Nate passes, so I play my remaining attacks winning venture in the end for the battle and the game.


Yes, you can play an Activator against DoW with this event in play.  In this case, playing the Activator is not considered an attack because the action does not cross over to the opponent's side of the table.

Overtime

#122
It's been great reading people's match reports. I really wanted to enter but all my bad experiences with OPO has really turned me off. I think the program is really showing its age and would greatly benefit from an update(even if it was just a MWS patch).

For instance over the years playing Magic online not on MTGO (apprentice/MWS/most recent incantation Cockatrice), there was never any issue trying to resolve any card effects. One effect comes to mind on OPO Best Laid Plans, it is kinda annoying to do since you have to remove each card 1 at a time, then place them back on top and even then I've had it crash on me. In those other programs it would be very easy to pull out 4 cards from your deck face down and put them back on top with no problems(there is even more effects in magic for that). I would hate trying to resolve an effect like Fateseal on OPO ;{.

Onslaught, I thought of something I wanted to ask you after watching your games last night. Since you are playing in this tournament and have a better understanding of the MARVELS than I do, which MARVELS cards have you been utilizing or cards you've seen someone play with great success?

drdeath25

I agree. OPOnline is not giving us fair matches. I just played Demascus and the game crashed twice during it. That on top of the cards dissapearing from powerpack/deadpile i'm not entirely sure all OPOnline games are 100% fair. Can't wait for Jack's prorgram


Win vs Demascus in a well-played game by both.

Ncann.... i want you. Catch me before midnight tonight. When will you be on tonight? I gotta play you in this... we have to  ;)

breadmaster

#124
breadmaster def onslaught
drd def demacus

flurry of games going on! thought the weekend would be when most of it got done, but it was all thurs and now.  apparently you people have better things to do on the weekend...;)

as far as the next round goes, if people that make it in can't play right away, there's no problem in delaying.  in fact, there won't be deadlines for games at all.

updated results

big bad harv 8-1
breadmaster 7-2
oscorp 6-3
bios 3-3 (nate/ncannelora/onslaught)
onslaught 2-2 (drd/nate/demacus/ncannelora/bios)
ncannelora 3-2 (drd/demacus/bios/onslaught)
kyle 2-6 (nate)
nate grey 1-5 (kyle/bios/onslaught)
dr. death 3-4 (ncannelora/onslaught)
demacus 0-7 (ncannelora/onslaught)


Onslaught

QuoteI agree. OPOnline is not giving us fair matches. I just played Demascus and the game crashed twice during it. That on top of the cards dissapearing from powerpack/deadpile i'm not entirely sure all OPOnline games are 100% fair. Can't wait for Jack's prorgram

I let Beyonder get KO'ed by an invisible A-Next! Totally my fault though, he mentioned that he was placing it and I just didn't make a mental note.

Quote from: Overtime on July 19, 2011, 08:42:15 PM
It's been great reading people's match reports. I really wanted to enter but all my bad experiences with OPO has really turned me off. I think the program is really showing its age and would greatly benefit from an update(even if it was just a MWS patch).

For instance over the years playing Magic online not on MTGO (apprentice/MWS/most recent incantation Cockatrice), there was never any issue trying to resolve any card effects. One effect comes to mind on OPO Best Laid Plans, it is kinda annoying to do since you have to remove each card 1 at a time, then place them back on top and even then I've had it crash on me. In those other programs it would be very easy to pull out 4 cards from your deck face down and put them back on top with no problems(there is even more effects in magic for that). I would hate trying to resolve an effect like Fateseal on OPO ;{.

I could make a MWS patch in like one day, I've just held off on it since it seems like the browser based version is pending. Aside from having less crashes/problems manipulating draw pile for stuff like Best Laid Plans, you would also never have to directly connect to an opponent again. That's the real beauty, no Hamachi or hoping someone isn't firewalled or anything, there is just a central server you join to play each other on.

I've always sorta brushed aside the faults of OP Online, but it's had so many critical impacts on various tournament matches so far. Stuff deleting itself in the powerpack, crashes, disappearing cards, disputes over how many cards are drawn (this is very easy to check in MWS since you have the whole game window log), etc. It just feels so archaic now, and pretty much all the bugs can be attributed to the fact that the game tries to have rules enforcement. Anyone still playing at this point probably doesn't need that, so something more open ended like MWS would be nice.

QuoteOnslaught, I thought of something I wanted to ask you after watching your games last night. Since you are playing in this tournament and have a better understand of the MARVELS than I do, which MARVELS cards have you been utilizing or cards you've seen someone play with great success?

I don't have any Marvels cards in this actually, I just grabbed the only deck that I had saved already in this newer version of OP Online. I had been talking to Hot Rod about Beyonder chain decks and threw a list together, so I'm just using this deck in the tournament by chance. If I had entered sooner and had time to make a deck utilizing the Marvels, it would probably be something gimmicky/exotic - just to see what is possible in the Marvels metagame. Maybe that Doppleganger deck I showed you? Anyway, I probably shouldn't have entered since it looks like I won't be able to finish all my games by the deadline. Just bad timing I guess, I've been packing, making travel arrangements for two different trips, meeting with the printer of the Marvels proxies, collating Marvels cards to make sure you and Deryl get your sets this weekend, etc.

For a tournament update, I was able to win vs. Demaucus and DRDEATH25, and now I'm off to find Bios.

breadmaster

updated results

big bad harv 8-1
breadmaster 7-2
oscorp 6-3
bios 3-3 (nate/ncannelora/onslaught)
onslaught 4-2 (nate/ncannelora/bios)
ncannelora 3-2 (drd/demacus/bios/onslaught)
dr. death 3-5 (ncannelora)
kyle 2-7
nate grey 2-5 (bios/onslaught)
demacus 0-8 (ncannelora)


Onslaught

Lost to Bios, very quick update before I log off and forget:

T1: no discards either player, I bet 3, use some placed cards and he Bastions, he concedes and loses 1 mission

T2: Three discards for me, I place as much as possible and concede, the following turn I have 1 (or 2?) discards, he has 16 usable cards for the turn and bets for the win, after he opens with a big chain (A-Next, Nightcrawler 3S, some powercard followups) and I let White Queen suicide, I get an Acrobatics/Power Mimic lockdown on Beyonder/X-Babies. He had a surprise teamwork in hand to play through this, but I defended both followups. He had a negate placed and so did I, I passed for the rest of the turn while he hit me with DOW, then offensively negated Acrobatics (which I defensively negated). I won by 1 venture due to Omniverse, despite being down like 5 cards at the start of the round. I was lucky to survive this

T4: I'm at 4-3-0 on missions but I only have 6 cards, he doesn't place Lil Longshot and places a ton of stuff so I think I can hit and run, we both venture 1 and he stays in, I do some chaining which he defends, and he concedes without using many placed cards after I killed DOW with Lil' Iceman.

T5: I bet 2 for the win even though he is up 3 cards, hoping to KO some characters with chains before he can use his placed stuff. I forget how this turn played out, but I did kill Spawn while he got the X-Babies. I conceded.

T6: I was counting on the KO event, but it STILL hadn't shown up. In fact, I don't think I've drawn the KO event at a relevant point this entire tournament! I was still in a good position if I could survive to the powerpack (two 8 stat chars against Ray/X-Babies/Nightcrawler). I bet one and conceded, he moved a few more up to be at 2-5-0.

T7: Ok I must have messed up on the turn recountings, because by turn 7 I would have drawn at least 56 cards and seen the KO event by now. I think Turn 4 and 5 were actually one turn? I'm misremembering something here, but this turn my no teammate event showed up, he ventured 5 for the win, and my three drawn cards were a dupe, something, and the KO event. I was a million cards behind, and he also had Guardian for Master of Magnetism and had finally drawn Ray's HQ.

Good game, and a well constructed deck by Bios: Zero discarded duplicates the entire game if I remember correctly, and just one discarded unusable (Spawn's PoI the turn after he died).




drdeath25

#128
WIN vs ncann. Not only won by venture, but ALSO won by KO at the SAME TIME. And not one of my characters died. I may not have made top 4, but right now that made this entire tournament experience a good one. Well my games are gone. Good luck top 4!

4-5 not bad, but i could have easily been 6-3 if not for some bonehead mistakes. Next tournament I'll be more reaady.

BigBadHarve

Quote from: NickW on July 19, 2011, 08:35:53 PM
Quote from: Oscorp on July 16, 2011, 02:03:20 AM

Round 6:  EVENT:  Shockwave Rocks the World

I drew a mitt full of D.  Getting Gaurdian, Confusion, Kinetic Absorbtion, DoW and no energy icons.  Nate has 3 discards.  I bet 3 for the win.  First go I hit him with DoW, locking up any defensive activators in hand.   He goes for Team X with an 8S, I block with KA and draw Web Headed Wizard.  I attack Beast with a Berserk Attack that lands and follow up with Combat Armour on Thing for the KO, blocked with a 5F.  Nate tosses an activator on his turn...  (I just realized that that may or may not be legal with Shockwave in play, a ruling from someone would be great)  I web head for another KA.  Nate passes, so I play my remaining attacks winning venture in the end for the battle and the game.


Yes, you can play an Activator against DoW with this event in play.  In this case, playing the Activator is not considered an attack because the action does not cross over to the opponent's side of the table.

Are you sure about this? It was always ruled back in the day that it was not allowed. The wording is quite clear, that in order to remove DoW you must attack it with activators. No cards with an energy icon being used to attack would prevent this.

I don't know a single person who hasn't interpreted it this way.

Very curious indeed.

-BBH

gameplan.exe

#130
Quote from: drdeath25 on July 20, 2011, 12:20:52 AM
WIN vs ncann. Not only won by venture, but ALSO won by KO at the SAME TIME. And not one of my characters died. I may not have made top 4, but right now that made this entire tournament experience a good one. Well my games are gone. Good luck top 4!

4-5 not bad, but i could have easily been 6-3 if not for some bonehead mistakes. Next tournament I'll be more reaady.

it was a good game. I made a greedy mistake at the start of hand

here's the full recap! (since I've now played drdeath25 & Onslaught, I don't mind sharing my team. It was my Muir Island version the OPD Challenge!  ;D )

vs. drdeath25

Hand 1
No Negates may be played
both drew 8 // no discards
I placed 2, he placed 5
I ventured 2 he ventured 1
I played Iron curtain on H4H, landed
he played Ultimate Potential on Shadowcat, blocked w/Guardian
I played Gamma Terror on H4H, defended w/8A
he conceded
me: 2-5-0, him: 0-6-1

Hand 2
both drew 8 // he had 2 discards, i had 0
I placed 2, he placed 4
I ventured 2, he ventured 1 and conceded
me: 4-3-0, him: 0-5-2

Hand 3
both drew 8 // he discards 2
I placed New Universe, he placed nothing
I venture 3FTW - his drawn card is kept  <---my fatal flaw, shoulda bet2 & used EN!
he ventures 2
I play Leech on Spawn, strength, lands, discards 1M PC, 3S, Heavy Weapons, and Gamma Terror
He plays 6E TW on Colossus, lands
followed by 8S on Colossus, lands
I play 3E Ally on Spawn, lands <------------------even here, would've been a great place to concede!
Followed by Computer Genius - drew 5F ally, BLP, and Haymaker 2 discards! ugh!
he attacks Colossus w/3I, lands KO
followed by 6F on Shadowcat, landed - discard Haymaker and Smash Object
I play 3F Ally on Spawn, lands
followed by 4E AA on H4H, blocked w/5F PC
he plays 6F TW on Shadowcat, lands,
followed by 7A on Shadowcat, lands
I play Soulsword on Spawn, blocked by Protector of Innocent
he plays 11F on Shadowcat, blocked w/Bastion
I play Mindwipe on Spawn, blocked w/Rescue Mission
He plays BQ - retrieves his card
I concede
me: 4-0-3, him: 2-3-2

Hand 4
NO Activators may be played
NO discards // He places 5, I place 4
He ventures 2 from top
I venture 1 and concede
me 3-1-3, him 2-5-0

Hand 5
I have no discards, he has 2
We each place 1
He ventures 2, I venture 2
He plays Finite Power on Capt' B, landed
I play ASPECT
He plays 8S TW on Shadowcat, landed KO
followed by 3M on Prof, blocked w/5I - drawn card is +2 to all actions!
followed by 7E on Prof, blocked w/BG and 8E (will this change everything?! no.  :-\ )
I play Death From Above on H4H, landed
He plays Black Knight on Prof, blocked w/1I - Drawn card is shadowcat AG
followed by 5M PC, blocked w/3I - drew Prof' AV
Played Pym Particles
He plays 8E on Prof, moved to Capt and lands
I play AV on X-Man, landed
He passes
I discard Shadowcat's AG and an Ally to play S TW on Spawn, blocked w/Protector
follow up w/4I on Spawn, blocked w/EE
He passes
I concede
me 2-1-4, him 4-3-0   

This is my last chance. I know I have 10 cards in my draw pile, and it has at least 3 discards. I also know I have 0 Power cards in that Draw Pile. My only hope, is to draw all 10, have him go 3FTW, and Draw a 6I Power card. I also know he hasn't played his Leech yet. He has 15 cards in his Draw Pile, so he has a 10/15 chance to my 1/8 chance...

Hand 6
Drew 10 each
I discard Siberian Strength, Mighty Metal, Cat Claws, and Book Of Darkhold
He discards 0
We both place 2
He ventures 3FTW - I draw... 2INT... maybe still enough? I hope...?
I venture 2
He played INT-Leech on Capt Britain, draining my INT and my hope. But, I never concede FTL.
I played I played 3S Ally on Spawn, blocked w/4M PC
followed by Supersonic on Spawn, blocked w/Flight
He played 7E TW on Prof, landed
followed by 7F PC on prof, landed
I played Psychic Shield on Prof
He played Death From Above on Capt, landed
followed by 4M GJ on Capt B, landed KO
followed by 5A on Prof, landed
I played Loki's Evil Magic, landed
He played 1S on Prof, landed KO
he wins Venture and KO
me 0-3-4, him 7-0-0

Good game drdeath25.

ncannelora: 3-3 (Bios, demacus, and finish with Onslaught)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

breadmaster

updated results

big bad harv 8-1
breadmaster 7-2
oscorp 6-3
onslaught 4-3 (nate/ncannelora)
bios 4-4 (ncannelora)
dr. death 4-5
ncannelora 3-3 (demacus/bios/onslaught)
nate grey 3-5 (onslaught)
kyle 2-7
demacus 0-8 (ncannelora)


Bios

Some info from my memories:

Quote from: Onslaught on July 19, 2011, 11:57:24 PM
T2: ... and I let White Queen suicide... He had a negate placed and so did I, I passed for the rest of the turn while he hit me with DOW, then offensively negated Acrobatics (which I defensively negated). I won by 1 venture due to Omniverse, despite being down like 5 cards at the start of the round. I was lucky to survive this


Actually you conceded Round 2 after venturing. The events above are from Round 3. I didn't tried to negate Acrobatics, actually I tried to negate a Special card hit to win venture. Negating Acrobatics would make no difference to me, couldn't attack anymore.


Quote
T4: I'm at 4-3-0 on missions but I only have 6 cards, he doesn't place Lil Longshot and places a ton of stuff so I think I can hit and run, we both venture 1 and he stays in, I do some chaining which he defends, and he concedes without using many placed cards after I killed DOW with Lil' Iceman.


You discarded 3 cards this round, including a 6i TW. We had an argument about you playing Lil' Iceman as an additional attack. You were right about that one. I conceded after that.


Quote
T5: I bet 2 for the win even though he is up 3 cards, hoping to KO some characters with chains before he can use his placed stuff. I forget how this turn played out, but I did kill Spawn while he got the X-Babies. I conceded.


You played the Event "discard all placed TWs". I lost 2 TWs placed with that, but was able to keep card advantage anyway.


Quote
T7: Ok I must have messed up on the turn recountings, because by turn 7 I would have drawn at least 56 cards and seen the KO event by now. I think Turn 4 and 5 were actually one turn? I'm misremembering something here, but this turn my no teammate event showed up, he ventured 5 for the win, and my three drawn cards were a dupe, something, and the KO event. I was a million cards behind, and he also had Guardian for Master of Magnetism and had finally drawn Ray's HQ.

Actually what you described as turn 5 and 6 are the same. Game ended at Turn 6. Some additional info: You played the Event "no cards with the word teammate" and you placed an Ally and a TW. I wasn't affected by that event. I didn't need to play my "draw 3 cards", you conceded first, as you realized you couldn't win the venture so far.

I really didn't get any duplicates this time. As no ray can strike same place twice, I lost to nate grey, discarding duplicates in every hand. Its a card game after all.

Onslaught

I won against Nate Grey in a real bloodbath, he defended two huge Beyonder chains and KO'ed the X-Babies before H4H finally went down, then I won a a venture of 4 the following turn due to his discards, and the final turn he KOed nearly my whole team before I won venture by a few points on the final turn.

QuoteActually you conceded Round 2 after venturing. The events above are from Round 3. I didn't tried to negate Acrobatics, actually I tried to negate a Special card hit to win venture. Negating Acrobatics would make no difference to me, couldn't attack anymore.

Right, in my mind I meant I had a negate placed to use against an offensive negate to keep the double Acrobatics lock going, but ultimately you used it to remove a hit (which I negated).

QuoteI really didn't get any duplicates this time. As no ray can strike same place twice, I lost to nate grey, discarding duplicates in every hand. Its a card game after all.

It all balances out, in my game against Nate Grey just now I don't think I discarded anything the entire match.

Nate Grey

Wow, tremendous matches for me today, but ultimately ended up 3-6. Finished up my final three matches with wins vs. Kyle and Bios, followed by a loss to Onslaught. All great games, with my Strength team taking out their frustrations as best they could against my final opponents. You all do such a great job at writing up the details so I'll leave that up to you guys if you wish.

Thanks to everyone for all the great and fun matches, good luck to those who move on to the next rounds, and a big thanks to Breadmaster for organizing the online tournament.  :)